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General / 03 November 2019

Retro Future Space Station

                                                            Retro Future Space Station 

      I wanted to create a retro future themed space scene. I use the Customizable Planet Material Blueprint project for the planet in this scene.  

                                                                    Scene Breakdown 

      I used as references art images of what old 1950-80's space stations were depicted like in science fiction.  


       These are the modules used to create the space station. In the retro fiction a lot of the space stations are depicted in crude squarish architecture. In others they create clean Utopian spherical   structures. I blended both styles. 


        I Originally I textured the modules in asymmetric patters to make it look futuristic. 


        I played with the modules composition and ended up with this design. 


        In the end though, there was too much detail in the textures to actually speck retro so I stripped away those in exchange for simpler metallic colors and patterns for the textures.   

                                                                                Ship 

        Retro science fiction spaceship designs used chromatic and very metallic colors. With smooth round curvatures. 

          I combined these designs with airplanes design. and this is what the final mesh looks like. 


        I applied metallic and chromatic colors to the ships coating. I added some scratching noise to the texture. The engines, windows and cockpit will have a emissive material applied in UE4.  


                                                                   Asteroids 

            I created 3 asteroids models that i used to popularize the asteroid field in the scene. 


         These are the asteroid textures maps; Color, height-roughness-mettallic and normals. 


         This is a shot of the final scene. As I mentioned, I used my modular planet blueprint project for the planet in the background. The asteroids were applied in UE4 as foliage.